//==============================================================================
// Avenger_anim.txt
//==============================================================================

//==============================================================================
define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
   }
}

//==============================================================================
define egyptbirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX E Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define swoosh
{
   set hotspot
   {
      version
      {
         Visualparticle Attachments A Sword Swoosh
      }
   }
}

//=============================================================================
anim Birth
{
   SetSelector 
   {
      techLogic none/Avenger Tech
	  set hotspot
      {
         version
         {
            Visual Special E Avenger_BirthA
				connect HOTSPOT egyptbirthSFX hotspot
				connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special E Avenger_BirthA
				replaceTexture special e avenger/tg mu avenger upgrade
				connect HOTSPOT egyptbirthSFX hotspot
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//=============================================================================
anim Idle
{
   SetSelector 
   {
      techLogic none/Avenger Tech
	  set hotspot
      {
         version
         {
            Visual Special E Avenger_idleA
				connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
            Visual Special E Avenger_idleA
				replaceTexture special e avenger/tg mu avenger upgrade
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector 
   {
      techLogic none/Avenger Tech
	  set hotspot
      {
         version
         {
            Visual Special E Avenger_boredA
				connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
            Visual Special E Avenger_boredA
				replaceTexture special e avenger/tg mu avenger upgrade
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}


//==============================================================================
anim Death
{
   SetSelector
   {
      //techLogic none/Avenger Tech
	  set hotspot
      {
         version
         {
            Visual Special E Avenger_DeathA
				connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
            Visual Special E Avenger_DeathA
			//-- 	replaceTexture special e avenger/tg mu avenger upgrade
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      techLogic none/Avenger Tech
	  set hotspot
      {
         version
         {
				Visual Special E Avenger_WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
							tag FootstepLeft 0.30 true   
							tag FootstepRight 0.80 true   
				connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
            	Visual Special E Avenger_WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
							tag FootstepLeft 0.30 true   
							tag FootstepRight 0.80 true   
				connect hotspot eclipseSFX hotspot
			replaceTexture special e avenger/tg mu avenger upgrade
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      techLogic none/Avenger Tech
	  set hotspot
      {
         version
         {
				Visual Special E Avenger_AttackA
				//VisualGranny Special E Avenger_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.42 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.35 false SwordSwing checkVisible 
				  tag SpecificSoundSet 0.63 false MetalSlice checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
         version
         {
				Visual Special E Avenger_AttackB
				//VisualGranny Special E Avenger_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.42 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.35 false SwordSwing checkVisible 
                  tag SpecificSoundSet 0.63 false MetalSlice checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
				Visual Special E Avenger_AttackA
				//VisualGranny Special E Avenger_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.42 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.35 false SwordSwing checkVisible 
				  tag SpecificSoundSet 0.63 false MetalSlice checkVisible 
//-- end auto generated section 
				connect hotspot eclipseSFX hotspot
				replaceTexture special e avenger/tg mu avenger upgrade
         }
         version
         {
				Visual Special E Avenger_AttackB
				//VisualGranny Special E Avenger_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.42 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.35 false SwordSwing checkVisible 
                  tag SpecificSoundSet 0.63 false MetalSlice checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
				replaceTexture special e avenger/tg mu avenger upgrade
         }
      }
   }
}

//==============================================================================
anim whirlwindAttack
{
   SetSelector
   {
      techLogic none/Avenger Tech
	  set hotspot
      {
         version
         {
			Visual Special E Avenger_whirlwind
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.60 true   
            tag GenericSound 0.60 true   
            tag SpecificSoundSet 0.25 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.37 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.51 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.67 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.84 false SwordSwing checkVisible 
//-- end auto generated section
				connect ATTACHPOINT swoosh hotspot
//				connect LEFTHAND swoosh hotspot
				connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
			Visual Special E Avenger_whirlwind
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.60 true   
            tag GenericSound 0.60 true   
            tag SpecificSoundSet 0.25 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.37 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.51 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.67 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.84 false SwordSwing checkVisible 
//-- end auto generated section
				connect ATTACHPOINT swoosh hotspot
//				connect LEFTHAND swoosh hotspot
				connect hotspot eclipseSFX hotspot
				replaceTexture special e avenger/tg mu avenger upgrade
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      techLogic none/Avenger Tech
	  set hotspot
      {
         version
         {
            Visual Special E Avenger_FlailA
				connect hotspot eclipseSFX hotspot
         }
      }
	  set hotspot
      {
         version
         {
            Visual Special E Avenger_FlailA
			connect hotspot eclipseSFX hotspot
			replaceTexture special e avenger/tg mu avenger upgrade
         }
      }
   }
}




